RESEARCH BRIEF: AMD 6th Generation Processor Brings Best-in-Class Game Streaming to Windows™ 10

Microsoft’s new operating system, Windows 10, offers gamers new opportunities to stream games and content from their Xbox One to their PCs. This functionality is unique to Windows 10 and requires a certain set of parameters to be met. One of these parameters is ample PC hardware to perform the appropriate decoding for a smooth, high- quality game streaming experience. AMD’s newest 6 notebooks—codenamed Carrizo and launched in June 2015—features a special video decoder capable of decoding HD video such as Xbox One game streams efficiently, smoothly, and with very high quality. This report looks at how AMD’s 6 Processor notebooks are positioned to fulfill the needs of an Xbox One gamer streaming games to a PC.

Table of Contents

  • Summary
  • The Prevalence of Game Streaming Today
  • Microsoft’s Xbox One Streaming to Windows 10
  • Xbox One’s Architectural Similarities to AMD’s 6th Generation Processors
  • Carrizo’s Design is Optimized for Streaming & Battery Life
  • AMD’s 6th Generation Processor is Designed for Gaming
  • Call to Action
You can download the paper here.

Companies Cited

  • AMD
  • Microsoft
  • NVIDIA
  • Oculus
  • Sony
  • Twitch
  • Valve
Anshel Sag
VP & Principal Analyst |  + posts

Anshel Sag is Moor Insights & Strategy’s in-house millennial with over 18 years of experience in the IT industry. Anshel has had extensive experience working with consumers and enterprises while interfacing with both B2B and B2C relationships, gaining empathy and understanding of what users really want. Some of his earliest experience goes back as far as his childhood when he started PC gaming at the ripe of old age of 5, building his first PC at 11, and learning his first programming languages at 13.

Anshel Sag
VP & Principal Analyst |  + posts

Anshel Sag is Moor Insights & Strategy’s in-house millennial with over 18 years of experience in the IT industry. Anshel has had extensive experience working with consumers and enterprises while interfacing with both B2B and B2C relationships, gaining empathy and understanding of what users really want. Some of his earliest experience goes back as far as his childhood when he started PC gaming at the ripe of old age of 5, building his first PC at 11, and learning his first programming languages at 13.